However, they have no method of predicting the actions of mortals and can easily be cheated in a deal. Weaknesses: None in regards to actually hurting them. Intelligence: Unknown (Has knowledge on individual humans, but can still be fooled by them) Range: A few meters with abilities, planetary with teleportation Use the trait IDs with commands like addtrait and removetrait to add, remove and change them. See argument information for disease IDs. Powers and Abilities: Immortality (Type 1) Non-Corpreality, Death Manipulation, Soul Manipulation, Superhuman Physical Characteristics, Teleportation, Pain Manipulation, Reality Warping, Resistance To Mind ControlĪttack Potency: At least Small Building level (Can cause multiple people to suffer the 'vanished without a trace' death at once during 'Masque of the red death', far above the likes of even the Demon Child)ĭurability: Small Building level, non-corporeality makes them hard to kill Below is a seachable table of all 443 trait IDs from Crusader Kings II on Steam (PC / Mac). Crusader Kings 2 Outbreak Command This command starts an outbreak of the disease with the specified ID in a random province. Gender: Appears as male to females and female to malesĪge: Unknown, possibly as old as humanity itself or far longer
'It is of little consequence, for in the end all come with me.' And then, as you blink, she is gone. It seems you have outwitted me, (name) so I will give you a few more years,' She sighs.